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MYRIAM LANG
Senior UI & 2D
Game Artist
Senior UI & 2D
Game Artist
UI is not optional. It matters.
''As a Senior UI & 2D Artist in the game industry, I turn UI complexity and game visuals into streamlined production.
I don't just make interfaces - I act as a strategic partner in the production process.''
10+
YEARS OF
EXPERIENCE
134+
MOCKUPS LAST YEAR
10+
DELIVERED PROJECTS
527+
LITTERS OF
COFFEE

MY PROFESSIONAL GOALS
Visual Impact: I create interfaces that aren't just functional - they are powerful extension of the game's identity, designed to make the project shine.
Simplifying Complexity: I turn dense UX flows and complex technical constraints into clear, intuitive and scalable UI systems.
Production-Ready Mindset: With experience in Unity and Git, I anticipate bottlenecks before they happen, making the UI a smooth part of the dev cycle.
Let's stop overlooking UI. Let's make it impactful.
ABOUT ME

Upcoming
SKILLS

FIGMA

PHOTOSHOP

UNITY

MIRO


GITHUB
JIRA
MINDSET

As a Senior UI & 2D Artist, I believe that ''good enough'' is not enough for UI and visuals.
My mission is to bridge the gap between high-end visual art and technical production reality.
I don't just deliver mockups; I provide solutions that simplify the pipeline and ensure a seamless integration into Unity or Unreal.


MY LAST PROJECT
3+
FOCUS
YEARS
78+
MOCKUPS DESIGNED
40+
BUTTONS VARIATIONS
100+
ICONS DESIGNED
PORTFOLIO

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