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Senior UI & 2D
Game Artist

Senior UI & 2D
Game Artist

UI is not optional. It matters.

''As a Senior UI & 2D Artist in the game industry, I turn UI complexity and game visuals into streamlined production.

I don't just make interfaces - I act as a strategic partner in the production process.''

10+
YEARS OF
EXPERIENCE

134+
MOCKUPS LAST YEAR

10+
DELIVERED PROJECTS

527+
LITTERS OF
COFFEE

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MY PROFESSIONAL GOALS

Visual Impact: I create interfaces that aren't just functional - they are powerful extension of the game's identity, designed to make the project shine.

Simplifying Complexity: I turn dense UX flows and complex technical constraints into clear, intuitive and scalable UI systems.

Production-Ready Mindset: With experience in Unity and Git, I anticipate bottlenecks before they happen, making the UI a smooth part of the dev cycle.

 

Let's stop overlooking UI. Let's make it impactful.

ABOUT ME

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Upcoming

SKILLS

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FIGMA

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PHOTOSHOP

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UNITY

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MIRO

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GITHUB

JIRA

MINDSET

As a Senior UI & 2D Artist, I believe that ''good enough'' is not enough for UI and visuals.

My mission is to bridge the gap between high-end visual art and technical production reality.

I don't just deliver mockups; I provide solutions that simplify the pipeline and ensure a seamless integration into Unity or Unreal.

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MY LAST PROJECT

3+
FOCUS
YEARS

78+
MOCKUPS DESIGNED

40+
BUTTONS VARIATIONS

100+
ICONS DESIGNED

PORTFOLIO

Thank you!

© 2026 By Myriam Lang & Julien Noé

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